p99 bard gear

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STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +100 MANA: +100 I will discuss Bard solo tactics, many of which you will (or should!) Even if you generate enough aggro for the mob to come at you, the snare component means you can basically just aggro kite the mob until the Tank regains control. In any case, a Bard can mitigate damage by using a few songs. Humans are night blind but gain +5 fire resist. WT: 0.1 Size: TINY WT: 1.5 Size: MEDIUM Powerleveling is very efficient in EQ. I have a single 28 Bard on P99, and I found it was much more efficient to take the plat I was spending on blacksmithing skillups, and put it towards cheap newbie gear from EC tunnel. 0. I could probably have bought a full set of banded for the cost of developing my BS skills to the point where I … WT: 3.2 Size: MEDIUM From Project 1999 Wiki. I write this guide and I hope it will be helpful for new and experienced Bards alike. WT: 5.6 Size: LARGE Skill: 1H Slashing Atk Delay: 34 Slot: FINGER AC: 5 SV MAGIC: +25 SV POISON: +25 Slot: FEET From level 29, Druids have access to ports all over Norrath. wc4482. Not super advanced, but made to get the ball rolling for the noobies. WT: 2.5 Size: SMALL Race: ALL, MAGIC ITEM LORE ITEM I rolled a Wood Elf in Kunark, but switched to a Human in Velious because I like the Human Dragon Helm graphic. WT: 1.0 Size: SMALL I won't bother going through every item. A Pegasus Cloak is really useful for a Bard, just like it is for all other classes. Repeat so that all 8 song slots have their own macro. WT: 1.5 Size: SMALL Class: WAR RNG SHD BRD ROG SHM Bard Instrument Modifiers. Referring to the diagram above, the Bard simply snares or mezzes X1. You can speed up your leveling time tenfolds with a good powerleveler. STR: +12 WIS: +12 INT: +12 AC: 2 Under keyboard settings, Hotbar 1 slot 1 is linked to button #1 on my keyboard, Hotbar 1 slot 2 is linked to #2 on my keyboard, Hotbar 1 slot 3 is linked to #3 on my keyboard, etc. Class: BRD The other one continues to run into camp for the tank to pick up. Race: ALL, MAGIC ITEM LORE ITEM Humans, High Elves, Frogloks, Gnomes, Erudites, Halflings, Half Elves and Dwarves are all able to choose the Paladin class. You really can't go wrong picking any race. Race: HUM ELF HEF, MAGIC ITEM LORE ITEM DEX: +15 STA: +15 AGI: +15 HP: +100 MANA: +100 While at lower levels you can tank two mobs while you refresh charm, at higher levels this is an easy way to die. WT: 0.0 Size: TINY Locked Class: ALL STR: +3 DEX: +5 Some will always be on your casting bar, and some you will swap in and out depending on whether you are soloing and what role you are filling in a group. In order to keep your distance from the mob, you can either (1) Cast Selos, (2) Snare the mob and back up from up, or (3) Get a Sow. Race: HUM ELF HEF, MAGIC ITEM NO DROP It will increase the speed of your twist. Slot: CHEST Slot: PRIMARY SECONDARY DEX: +5 CHA: +1 Race: ALL, LORE ITEM NO DROP Slot: WAIST Race: HUM ELF HEF, MAGIC ITEM LORE ITEM NO DROP This gives the tank time to pick up X2 before having to worry about CCing X1. WT: 0.1 Size: TINY Join up and say hello! SV DISEASE: +10 SV MAGIC: +25 WT: 5.0 Size: SMALL On my horizontal hotbar I also have all my worn utility clickies, which I will discuss more in the gearing section. Another danger are the two ranger NPCs wandering the zone. Class: BRD This page shows all Bard usable equipment. Bard - Chords of Dissonance at level 2. Bards are plate-wearing casters. Slot: FEET Class: ALL WT: 1.5 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 These sets of armor require you to collect NO DROP items as well as some gems that drop from different enemies throughout the expansion pack. Class: ALL STR: +9 DEX: +11 AGI: +11 HP: +100 WT: 10.0 Size: LARGE Race: ALL, Slot: FINGER DMG: 13 AC: 10 [ Disclaimer, Create new user--- Wiki markup help, Install P99] Resist Gear. For soloing and raiding, the drum is really the most important thing. Bard damage mitigation does benefit from Parry and Reposte skills, so it many cases the faster a Bard weapon the better in context of damage mitigation. Class: WAR CLR PAL RNG SHD BRD ROG WT: 3.8 Size: MEDIUM DMG: 11 DMG: 10 Slot: SECONDARY So run in a safe area and keep your space til you get them recharmed. A normal twist while charming is just Charm -> Selos -> Hp Regen, with some dots maybe thrown in. SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7 Bards get to dual wield, but there are very few Bard instruments that you can hold along with a melee weapon. Skill: 1H Slashing Atk Delay: 25 SV FIRE: +13 SV COLD: +13 SV MAGIC: +13 AC: 7 Again, it doesn't really matter too much for Bards where you put your starting points. SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7 SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 In the example above, if you were able to Lull X2, then you could successfully pull X1 single. The Crown of King Tranix is great for bards and enchanters - +20 MR, +15 charisma, worn infravision for you Human bards, and it serves as a worn greater lightsource. Race: ALL, MAGIC ITEM LORE ITEM This is where a Bard runs around in circles with a giant pack of mobs, and plays a PBAOE song (usually his lvl 18 song) just out of range of the mobs. STR: +7 DEX: +7 STA: +7 HP: +75 MANA: +75 Ranger solo gameplay style. WT: 1.8 Size: SMALL You ALSO want to make sure that "Tab" is set to "Target Nearest NPC" and that "Control+Tab" is set to "Cycle through NPCs." Slot: HEAD 20 damage and magic damage absorb per pulse, which can more than double with a lute equipped). Kael Armor is the more common raid set of gear that players use during the Velious expansion pack since it's on par with the Skyshrine set for most classes & it's significantly easier for you to obtain since there's no accompanying faction grind. Class: WAR PAL RNG SHD MNK BRD ROG AC: 45 Pre-farmable Items (Ctrl+F to find detailed drop info on each item): WT: 0.1 Size: MEDIUM I switch around 1-4 depending what I am doing, but I almost always keep up: Selos, Mez, Charm and Snare saves lives. Race: ALL, MAGIC ITEM WT: 0.1 Size: TINY To get into them for exp and item-farming purposes, find Gamesh near the pyramid-like temple and hail him for a list of choices. WT: 0.1 Size: TINY You can easily tank in Solb and COM with this setup, and probably even KC through 60 if you have sufficient heals and dps. SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 Once charm breaks, mez the higher hp mob. WT: 2.2 Size: MEDIUM Items Firiona Vie RaidLoot -- COV Ores ($200) // TOV Ores ($20) // TBL Muhbis ($10) -- [[ Firiona Vie ]] Tone; May 9, … AC: 16 STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +20 MANA: +20 Slot: EAR this is Hotbar 1, Slot 10. if you don't want to give up that slot (neither do i) then click EQ button, go to Actions, and click Hotbar 2. ok, now move Tracking to the last slot on your hotbar 2. you're almost done! Slot: NECK Pretty much for … DMG: 14 What Bards get instead are their songs. SV MAGIC: +5 Race: ALL, MAGIC ITEM LORE ITEM Slot: PRIMARY SECONDARY WT: 19.4 Size: LARGE AGI: +9 HP: +80 STR: +3 WIS: +5 The new elaborate defiant armor is $$ at these levels. I really like having one, and it can be camp easily by a bard in his 30s. Slot: WRIST The tactic is simple: Charm mob X1, and have it attack mob X2. Selling WTB P99 plat and lvl 60 enchanter. STR: +9 DEX: +13 CHA: +9 Each Bard song has one of these skills assigned to it, which means two important things. RE: Why is this a monk item? STR: +6 CHA: +3 AGI: +3 HP: +10 AC: 6 Race: ALL, MAGIC ITEM LORE ITEM Druid. Bards really don't need junk buffs nearly as much as other classes since they can stack songs to occupy the top slots, but you may want either Bracer of the Hidden or a Goblin earring for junk buff purposes. AC: 19 Slot: RANGE PRIMARY SECONDARY Class: BRD STR: +3 DEX: +3 STA: +3 CHA: +3 WIS: +3 INT: +3 AGI: +3 You want to be careful about where you are standing relative to others when charm breaks. 1,775: 19,638: Priests (4 Viewing) Cleric / Shaman / Druid. Race: ALL, MAGIC ITEM LORE ITEM Effect: Fury (Must Equip, Casting Time: Instant) at Level 45 I do it to farm Seb keys. Race: ALL, MAGIC ITEM NO DROP The Ragefire Armor set has two useful clickies. 7. Going old school with classic Everquest P99. AC: 31 WT: 0.1 Size: TINY SV MAGIC: +9 Slot: RANGE Class: WAR PAL RNG SHD MNK BRD ROG Slot: EAR The unmade pieces of armor drop from the enemies at the entrance of ToV and in the West wing. Slot: WRIST Race: ALL except IKS, MAGIC ITEM You turn on autoattack and stay in range of the mob, and gradually beat it down. SV MAGIC: +5 STR: +5 Page top. Slot: ARMS Then, when charm breaks, charm the stronger mob. WT: 0.5 Size: TINY This method of low HP kiting is no longer available on EQ live. Low end means stats such as STA counts at full STA:HP ratio. Slot: FACE Sometimes it is haste, sometimes a resist song, sometimes a DS, or sometimes one or two chants if I'm really just dealing dps. SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Race: ALL, MAGIC ITEM NO DROP Maybe worthwhile if you win a roll on it, but you could still just sell the mold /pattern and buy something of equal effectiveness. Also, all the best drums in Kunark and Velious are droppable. Class: ALL Needs JBB, Epic, Torpor and Fungi to really be good. Class: BRD Up until now I've just leveled via kiting with Dissonance but I'm looking to start grouping with some friends and have no idea what kind of gear/weapons I should be upgrading to. AC: 16 AC: 24 Bards can be Humans, Wood Elves, and Half Elves. Class: BRD Race: ALL, MAGIC ITEM For obvious reasons this only works if you have space to work in. AC: 2 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 WT: 0.0 Size: TINY Time to gear on up Now that your 70, you can now buy some very nice attunable stuff in the bazaar for extremely cheap. WT: 0.5 Size: SMALL AC: 14 Race: ALL, MAGIC ITEM LORE ITEM 04-09-2014, 01:53 PM. Slot: WRIST 10 months ago. The most important instrument is your Drum - it improves the speed of Selos, the damage of your chants, and the amount of resist added while playing resist songs. I use bst cause combo bst paragons and bard and no one in group every even gets low on mana/end, pulling 2 to 3 at a time constantly, as last one hits 50 i … Slot: FACE The other button you need is "cycle through through nearest NPC." 04-08-2014, 09:24 PM. So unless the mobs are facing away from you, you can't sneak pull safely as a Bard. Of course, if you have a shaman slowing, a wizard could probably tank, and Bards can hold aggro better than almost any other class. AC: 10 Slot: NECK WRIST AC: 20 Remember when you Mez-Melee that dots break mez. Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM NO DROP Jump to: navigation, search. STR: +5 STA: +5 CHA: -10 INT: +5 STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10 Yesterday at 12:20 AM. Slot: LEGS I find that 100 dex leads to less song fizzles, but I have not tested this formally. Race: ALL, MAGIC ITEM Those two mobs will run at the group, but you can either recharm it or otherwise CC those mobs when they arrive. Slot: FEET You want to utilize what is known as Tab Targeting. SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 Your Charm spell lasts up to 18 seconds and you can control the mob during this period. Their stats are roughly similar. This gives the tank time to pick it up before it damages the Bard. Slot: PRIMARY SECONDARY AC: 6 STR: +10 DEX: +15 STA: +12 HP: +100 MANA: +60 MAGIC ITEM LORE ITEM NO DROP STA: +15 HP: +100 AC: 2 Slot: PRIMARY SECONDARY Race: ALL, MAGIC ITEM LORE ITEM NO DROP Then you got the first slow (lvl23) and fear song (lvl26). Slot: HANDS STR: +3 AGI: +5 Failing to keep your instrument skills up means more fizzles - which for a Bard can be life or death. Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM WT: 0.5 Size: TINY Effect: Healing (Must Equip, Casting Time: Instant) at Level 45 Also, due to a lack of defense skills, low mitigation and low returns to stamina, Bards do not efficiently serve the role as a group tank after the mid-40s. WT: 0.0 Size: TINY Slot: BACK SV FIRE: +2 SV COLD: +2 SV MAGIC: +3 AC: 10 Today 07:47 AM. Dialogue needed. There is a comprehensive list on the Bard wiki page. The first thing you need to do is to set up your song macros. After awhile you develop an intuition for when Charm is going to break. Easiest with singles. SV FIRE: +10 SV COLD: +10 SV MAGIC: +10 The Jagged Blade of War can be broken down into 6 sections. AC: 20 apply in groups. Bards get a Lull spell at level 8 (Keling's Lugubrious Lament). WT: 2.3 Size: SMALL Effect: Illusion: Dark Elf (Any Slot/Can Equip, Casting Time: 6.0) at Level 15 But charming erases all memory of that damage dealt! The Hate Pants have +10mr and better stats than Mithril Legs. AC: 22 Class: WAR PAL RNG SHD MNK BRD ROG The Boots and Gloves will be hard to replace. When you camp your Dark Elf mask in LGuk, you don't have room to fear kite. Effect: Invigor (Must Equip, Casting Time: 2.5) at Level 45 Race: HUM ELF HEF, MAGIC ITEM NO DROP Class: WAR CLR PAL RNG SHD BRD ROG Effect: Aura of Battle (Worn) Worn Haste is not a priority for Bards, but some pieces (especially cloaks and velious belts) have Bard stats or resists and the haste is simply a bonus. One last note: if after level 35 you want to mez/melee a caster, you can mez him, play your lvl 35 mana drain song, and remez until he is totally OOM. SV POISON: +5 Slot: PRIMARY SECONDARY DMG: 15 Race: ALL, MAGIC ITEM LORE ITEM The Bard gains a number of DD chants that use drums, with the first at lvl 30 (MR check), one at 41 (FR check), and another at 46 (CR check). Effect: Extinguish Fatigue (Must Equip, Casting Time: Instant) Class: WAR PAL RNG SHD BRD Slot: WRIST STR: +4 CHA: +4 You can speed up your leveling time tenfolds with a good powerleveler. Race: ALL, MAGIC ITEM LORE ITEM STR: +8 DEX: +8 CHA: +8 AGI: +8 AC: 10 Bards get two levitate songs, but you really don't want to use them most of the time. AC: 21 mainly when camping your DE mask, but it is good to have. Slot: NECK A few more comments about Bard charm. WT: 1.0 Size: TINY Class: BRD Race: ALL, MAGIC ITEM LORE ITEM NO DROP This page was last modified on 13 August 2020, at 16:28. WT: 0.1 Size: SMALL It is also the only item that modifies your singing abilities. Skyshrine Armor is so difficult for you to acquire primarily because it requires you to not only grind Temple of Veeshan for the gear that drops but also restore your faction with the Claws of Veeshan to do the turn ins. AC: 5 Race: ALL, MAGIC ITEM Race: ALL, MAGIC ITEM LORE ITEM AC: 12 Main- Paladin, cleric, 2xzerk, bard, bst. If he forgets to refresh mez or they resist, the mobs run at the Plate wearing Bard snared, not at the squishy enchanter at full speed. WT: 3.5 Size: SMALL Or maybe you have no enchanter or shaman. Slot: HEAD WT: 4.5 Size: SMALL Slot: EAR This way, I can swap out an instrument without opening the inventory screen or a bag. Roboman. Not super advanced, but made to get the ball rolling for the noobies. One requires you to hold a flute, and another (selos song of travel) is problematic because it includes an invis component. This is my favorite way to pull for most XP groups. If you don't know, ask a Raid Leader what resists are necessary. Class: WAR CLR PAL RNG SHD BRD ROG SHM Training research. WT: 3.8 Size: SMALL The danger with this zone, as with other zones, is that there are aggressive monsters wandering around that you don't want to get into a tangle with at too low a level. Class: WAR RNG BRD ROG It's a long camp, but safe. Effect: Spikecoat (Any Slot/Can Equip, Casting Time: Instant) at Level 51 Really, any class with SoW can pull in most outdoor zones. STR: +10 DEX: +15 STA: +20 CHA: +10 AGI: +15 HP: +100 I have a horizontal hotbar on which I drag my primary slot, secondary slot, and the three slots in my inventory that contains the two instruments and the blank space. WT: 0.6 Size: SMALL Slot: WRIST SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 Once you Mez the target, you can refresh the Mez without the target ever waking up to damage you - as long as you land another Mez before 18 second is up. Also in panic situations, I prefer to charm BEFORE I mez additional mobs. A Bard's biggest fear is being rooted, and if you are, you will be very happy you have Mez up. WT: 3.7 Size: SMALL Project 1999 > Blue Community > Blue Server Chat ... On live there are slash commands you can use to switch out gear. Class: WAR CLR PAL RNG SHD MNK BRD SHM ROG Slot: FEET SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 12 comments . AC: 5 (3) Casters, when charmed, will spend their mana nuking your target. STR: +7 STA: +10 AC: 2 AC: 10 Because of the multiple roles that Bards can play, there will be different optimal gear sets depending on the role at the moment. I will put things into four categories: procs, clickies, instruments, and stat gear. Class: ALL Class: BRD WT: 7.5 Size: LARGE Race: ALL, MAGIC ITEM WT: 5.8 Size: LARGE By the time i killed the last neriad i just swam back the the front end and the next one had popped. The other main clickies that Bards get are their illusion masks. Slot: HEAD STR: +5 STA: +4 CHA: +4 HP: +20 Class: WAR PAL RNG SHD MNK BRD ROG Class: ALL Melodious Truncheon procs an irrestible 'mez' that lasts a fraction of a second, which is useful for interrupting casters. Class: BRD Class: ALL except DRU NEC WIZ MAG ENC AC: 9 Class: BRD This site is ad-free and there are no selling fees, because we're 100% funded by our awesome community If you're looking to buy someone's beloved main character ⚔️ you'll find it here. Race: ALL except IKS, MAGIC ITEM LORE ITEM Race: ALL, Slot: FINGER WT: 5.0 Size: MEDIUM Start recharming your target, and if you are too early, just hit your charm macro again (it will stop the song and cast the new one). Bards want MR to be effective on most raids and to resist roots, Dex and Cha to get weapon procs and CC/Lull effectively, and HP/AC/STA to survive. STR: +5 STA: +5 Class: ALL Race: ALL except IKS, MAGIC ITEM LORE ITEM Class: WAR CLR PAL SHD BRD AC: 16 WT: 0.1 Size: SMALL Class: WAR CLR PAL RNG SHD BRD ROG SHM HP: +65 MANA: +65 Class: ALL I almost never use travel song: I use Selos with my Levi cloak when outdoors. Race: ALL, MAGIC ITEM LORE ITEM NO DROP STR: +10 DEX: +10 CHA: +10 AGI: +10 So if you are using any dot songs, you need to stop them about 18 seconds BEFORE you need to mez the mob. Jtrain87. Race: ALL, MAGIC ITEM LORE ITEM AC: 35 AC: 35 Race: HUM BAR ERU ELF HIE DEF Haste: +41% Race: ALL, Slot: EAR Race: ALL, MAGIC ITEM LORE ITEM You won't use it often. AC: 35 WT: 0.1 Size: SMALL The only thing that really matters is an Orb of Tishan. STR: +10 SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 AC: 4 http://wiki.project1999.com/index.php?title=Thrasos%27_Bard_Guide&oldid=281556. WT: 2.5 Size: SMALL WT: 0.4 Size: SMALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM STR: +6 DEX: +6 STA: +6 CHA: +6 WIS: +6 INT: +6 AGI: +6 HP: +30 MANA: +30 Otherwise Bards have weak damage mitigation, and I can't think of any high-tier shields usable by Bards. Slot: ARMS AC: 3 Slot: BACK If one mob is decisively winning, you can try to assist the weaker mob. STR: +10 CHA: +7 HP: +70 But it is also because Bards have a set of skills that make them quite good pullers. I also, whenever possible, Tash the mob to reduce resists (seriously, buy an Orb of Tishan ASAP). This will only select NPCs - not other players, not their pets, and not charmed pets. For my setup, "Tab" selects nearest NPC. AC: 3 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 3.0 Size: SMALL Current gear level*: This changes whether your stats count as capped! ... almost all gear has required a certain level and/or been no drop, making them unusuable for twinking. There are some great gearing options for Bards, but Bards can do all these tactics with very minimal gear. Here it is, the big one. The bracer is a low-damage nuke, but it has a very small aggro radius, making it easy to single pull. Slot: EAR [ Disclaimer, Create new user--- Wiki markup help, Install P99] Category:Bard Equipment. by Bruenor. Class: WAR PAL RNG SHD DRU BRD ROG WT: 4.0 Size: SMALL Slot: WAIST AC: 16 STR: +15 DEX: +15 AGI: +15 HP: +100 bard and paly are only ones that are 115 atm and stuff in eq dies in 30 secs or less. Also note: If you charm a class that has a bet, it destroys the pet. Slot: HEAD Some bard songs have a higher haste cap, at 125%; if you check Lucy you can identify these higher-cap bardsongs with the denotation v3. By pulling we almost always mean splitting - taking a scenario with too many mobs, and pulling in less than the total amount that would otherwise aggro. Slot: PRIMARY SECONDARY (2) It gets rid of an annoying caster pet. Effect: Avatar (Combat, Casting Time: Instant) SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8 WT: 2.0 Size: TINY SV FIRE: +15 SV DISEASE: +15 SV POISON: +15 You snare the mob, then either keep your distance or fear it. Skill: Piercing Atk Delay: 22 Bards can dual wield, but they never get double attack, and their melee damage will never be significant in a raid situation. Skill: Piercing Atk Delay: 18 Race: HUM ELF HEF, MAGIC ITEM Slot: PRIMARY SECONDARY Bard's ability to play a song without it fizzling references their ability score, just all other casters. Race: HUM ELF HEF, MAGIC ITEM NO DROP WT: 0.0 Size: MEDIUM Effect: Shield of the Eighth (Must Equip/Can Equip, Casting Time: Instant) Most of the other monsters were either gamble or tombstone to my 10th level ranger, or were in camps with two blues and an even, for instance. Skill: Piercing Atk Delay: 19 SV MAGIC: +20 For most of your career it will be your lvl 23 Selo's Constant Chain, which at lvl 60 is a 35% slow. Class specific gear suggestions are cross listed on the Gear Reference page. Class: BRD Slot: FACE AC: 15 If you aggro mob X1, and it is close enough, you will also aggro mob X2. SV DISEASE: +10 By playing with the aggro radius of mobs, Bards can create some nifty pulls. I try as often as possible to keep AOE Fear up as well, which has saved my life more than enough to justify its place on my song bar. AC: 40 You can right click any map to enlarge it.. 1) Red Scabbard 2) Ancient Sword Blade 3) Finely Crafted Dragon Head Hilt 4) Jeweled Dragon Head Hilt 5) Ancient Blade 6) Final Turn-in: Jagged Blade of War.

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